Amalthea | |
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amalthea.civmall.icu
COPY IP
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Owner | Jappie2003 |
Status | online |
Players | 1/25 |
Version | 1.20.4 |
Rank | 482 |
Votes | 0 |
Uptime | 100% |
Last Check | 31 second(s) ago |
Country | United States |
Types | PvESurvival |
Amalthea is a trading-focused Minecraft server with few rules. It is based on ideas from land claim servers, anarchy servers and civ servers but it doesn't fall within any of these categories. The mechanics of the server aim to disincentivize PvP, and incentivize cooperation while also allowing for a lone-wolf playstyle for those that prefer it. Griefing is discouraged but completely allowed. With the exception of our land claims plugin, there are no other commands that you need to learn but there are quite a few unique mechanics as the server runs about 12 custom made plugins.
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Server rules:
* No cheating/hacking/exploiting/DoSing/DDoSing. * No doxing. * No botting. * No spamming or advertising unrelated to the server. * No bypassing the /ignore command. * No using claims to surround other players, their builds and/or their claims. * No real life threats.
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Server mechanics:
* Fully reworked PvP system. PvP skills are not really required to win a fight, the main determinant is how far each player is from their base. You could win a fight near your base without even clicking. * Land claims. (GriefPrevention) * Block breaking and crafting recipes have a chance to fail and you need to keep practicing to reduce it and be more efficient. The game is effectively more grindy than vanilla Minecraft, and materials will be more rare than in vanilla.